INDUSTRIAL DESIGNER
MAX
TARGANSKI

With 16 years of experience, I’ve worked alongside great teams in small and large national and multinational companies, industries, studio and agencies where I learned to approach problems from different angles, prototype with purpose, and bring ambitious ideas to life.
I have hands-on experience with plastic injection, blow molding, and sheet plastics in both small- and large-scale manufacturing. I’m actively involved in prototyping and production follow-up. I work with 3D modeling and rendering software such as Rhinoceros, AutoCAD, 3ds Max, and Keyshot. My own side projects are always evolving, and I’m a naturally curious person, I enjoy getting hands-on to better understand how things work.
More recently, I’ve also taken on responsibilities in project management, organizing timelines, aligning stakeholders, and overseeing deliveries. I’m learning how to lead while staying close to the creative process and this has added a valuable new layer to my work.
I think about solutions, improvements, and changes every day. Designing and improving things for the better is a passion. I see myself as a tool to help make the world a little better, project by project, by rethinking behaviors, habits and interactions that shape the way people relate to the world around them.
Recognitions
2017 – Unroll & Go, featured in the exhibition "Solution or Utopia? Design for Refugees", at the Stedelijk Museum – Amsterdam
2014 – Coca-Cola Light "Chega de Saudade" Press Kit, shortlisted in PR/Direct – Cannes Lions
2014 – Coca-Cola Light "Chega de Saudade" Press Kit, shortlisted in PR/Direct – Wave Festival
2010 – Two-finger Electric Shaver, exhibited at the 24th Design Award Exhibition – Museu da Casa Brasileira, São Paulo
2010 – Vitrolinha, exhibited at the 24th Design Award Exhibition – Museu da Casa Brasileira, São Paulo